Import Equipment set
Characters import & export
ℹ️ Movement
Weight Carried | Base Movement Rate |
---|---|
Up to 75 pounds | 12 |
76–100 pounds | 9 |
101–150 pounds | 6 |
151–300 pounds (300-pound maximum) | 3 |
Indoor, Underground, and City Movement
Description | Speed | Results |
---|---|---|
Walking |
Base movement rate * 20 feet/turn [3] = 60 ft
[6] = 120 ft
[9] = 180 ft
[12] = 240 ft
|
Mapping and careful observation of the surroundings are possible. |
Running |
Base movement rate * 40 feet/turn [3] = 120 ft
[6] = 240 ft
[9] = 360 ft
[12] = 480 ft
|
No mapping permitted. Characters are automatically surprised and have no chance to surprise others. The sound of running may attract the attention of enemies. |
Combat (Complete) |
(BMR * 10 ) / 3 [3] = 10 ft
[6] = 20 ft
[9] = 30 ft
[12] = 40 ft
|
Dashing around, battling your foes. Alternatively, running for your life. |
Combat (Revised) |
BMR * 10 [3] = 30 ft
[6] = 60 ft
[9] = 90 ft
[12] = 120 ft
|
Outdoor Movement
Description | Speed | Results |
---|---|---|
Hiking | Base movement rate in miles/day | No forced march checks required. |
Forced March | Double base movement rate in miles/day | Forced march checks required once per day (4d6 vs. strength) to continue at this pace. |
Combat (Complete) |
(BMR / 3) * 10 yards per round or (BMR / 3) * 30 feet per round [3] = 10 yards
[6] = 20 yards
[9] = 30 yards
[12] = 40 yards
|
Battling your foes or running for your life. |
Combat (Revised) |
BMR * 10 yards per round or BMR * 30 feet per round [3] = 30 yards
[6] = 60 yards
[9] = 90 yards
[12] = 120 yards
|